CRITICAL ENQUIRY
Our chosen object was a single-use plastic bag with the graphic ‘Into the Weird Adult Video Emporium’ printed. It was designed and manufactured in Vancouver to use humour and shame to discourage shoppers from picking up any single-use bag and change people’s opinions about plastic consumption. Through this object, we asked ourselves whether design can solve problems effectively without creating any. We explored our individual positions through research and creative experimentation by analysing the object’s materiality and its drastic effects on our ecosystems. We realised that the answer to our imminent question was – no. The designing and production of new objects result in pollution, depletion of resources, and a throwaway culture where single-use items have become the norm. However, we can curb the intensity of these problems by looking at material reusability as a solution. Through a series of visually bold posters combined with strong slogans, we decided to draw attention to reusable bags as an alternative to plastic bags. We aimed to encourage people to make a slight difference and spark a conversation about how designers can reduce their environmental impact.
ANNOTATED BIBLIOGRAPHY
Critical Graphic Design: Critical of What?
by Francisco Laranjo
In this reading, Laranjo proposes some critical and analytical design thinking challenges and states that a designer must approach design as criticism to develop a critical practice. However, the critique is not targeted at the designer’s practice or even design in general, rather at different social and political phenomena. Similarly, the objects at the Rapid Response Collection critically raises questions about economic, political, and social change, globalisation, and technology by instigating a conversation about how products are designed and whom they’re designed for. The collection focuses on design’s impact on society. The objects on display are chosen based on their potential to ask critical questions about the contemporary issues it surrounds. Our selected object, the plastic bag, sheds light on the overwhelming effects of plastic pollution and how design in this situation has resulted in mass production and damaging consumerism. Further exploration of our object reveals how designing and creating new products always adds to severe environmental problems. As designers, we need to be mindful and critical of what we are designing, the kind of clients/projects we are choosing and the impact our work has on the viewer.
Laranjo, F. (2014) ‘Critical Graphic Design: Critical of What?’, Modes of Criticism.
Available at: https://modesofcriticism.org/critical-graphic-design/ [Accessed 23 February 2022]
Adversarial Design as Inquiry and Practice
by Carl DiSalvo
DiSalvo’s exploration of design in connection with political issues examines how design can be provoking and engaging. He attempts to question conventional design approaches in regard to political matters. He describes “adversarial design” as a practice that uses design to challenge values, beliefs, and what is perceived to be a fact. Following the foundations of this reading, we questioned our positions regarding our object. Can design represent every person’s point of view in an equal way? Can a designer’s position be wholly unbiased or completely prejudiced? Design impacts society, but does society conscientiously impact design? This seemingly simple plastic bag, with its humorous graphic, questions the political uncertainties of the plastic pollution debate and critically questions whether design can solve problems without creating any. Plastic bags were made to save the planet; they were developed as an alternative to paper bags. Fast forward to today, they are now a symbol of damaging consumerism and dying ecosystems. Our project answers our critical question by analysing the plastic bag and searching for its alternatives.
DiSalvo, C. (2012) ‘Adversarial Design as Inquiry and practice, in Adversarial Design. Cambridge: MIT Press, pp. 115-126.
The Effect of Social Development on Graphic Design Practice
by Hussam Al Qur’an
Qur’an’s exploration of the effects of social development on graphic design helps us better understand the new challenges that designers must deal with ethically and culturally. A designer’s role in society has evolved in response to social, political, and cultural circumstances and developments in technology. Qur’an investigates this change in responsibility and its impact on graphic design practice. He states that designers need to apply a user-centered methodology to their design process. They need to “create dialogue and empathy with their end-users.” Throughout our exploration, we used this method to create campaigns to influence the viewer and motivate them to make a simple change in their lives (using reusable bags). During our investigation, we questioned the influence of graphic design whether it has the potential to change social behaviour.
Al Qur’an, H. (2017) The Effect of Social Development on Graphic Design Practice. Zarqa University.
Plastic thank-you bags have a special history in Chinatown. It’s changing.
by Bonnie Tsui
Tsui’s very special take on the cultural significance of single-use plastic bags within Asian communities is uplifting in the way it combines environmental responsibility and cultural appreciation. She talks about how most Asian households reuse these single-use plastic bags and how they serve as a portable good-luck charm and are a symbol of their “thrifty no-waste immigrant ethic”. However, as many cities restrict single-use bags due to environmental concerns, designers are reimagining durable alternatives that still carry cultural significance by using the same bright, nostalgic graphic icons from the original single-use grocery bags. Currently, plastic bags are produced globally at a rate of one trillion a year. Plastic is actively destroying ecosystems. However, creating reusable bags can perhaps help eliminate excessive plastic while preserving cultural memories. Using this ideology, our project could definitely be more impactful if we brought in familiar emotional elements of different cultures.
Tsui, B. (2019). Plastic thank-you bags have a special history in Chinatown. It’s changing. [online] Available at: https://www.nationalgeographic.com/environment/article/plastic-thank-you-bags-and-asian-american-communities/ [Accessed 25 February 2022].
Plastic Coral
by Yang Dongwook
‘A Plastic Coral Ecosystem’ is an environmental campaign that shines a light on the increasing plastic waste in oceans and its effects on coral reefs. The plastic waste buried in the oceans blocks the corals from getting any nutrition, resulting in them losing their colours and eventually whitening. The campaign takes a uniquely glamourising direction to discourage plastic consumption through its plastic coral sculptures, beautiful editorials, and frivolous descriptions such as “bright emerald gem” and “luminous treasures”. The transformation of natural corals into sculptural plastic corals is ironically dynamic and an impactful way to display the severity of the situation. This campaign contrasts existing plastic pollution campaigns that feature trash-filled oceans and landfills. Glamorising plastic to spark meaningful conversation was our initial approach to creating campaigns as well. However, after further experimentation, we realised that our initial posters almost encouraged the use of plastic bags. Looking back at the Plastic Coral campaign, I question if this printed editorial is the most effective and sustainable way to make a difference. The book uses extensive paper packaging and uses thin plastic sheets to print infographics. This questions the effectiveness of the campaign and challenges designers to think of sustainable ways to create and distribute campaigns.
Dongwook, Y. (2021) Plastic Coral. [online] Available at: https://www.behance.net/gallery/118502295/PLASTIC-CORAL/ [Accessed 25 February 2022].
Research/ Recycled
by Media.Work Studio
“A material’s life cycle does not end when it is no longer used.” Media.Work explores the problems surrounding plastic disposal, the different plastic recycling methods, and reimagines the production of new items from recovered materials. Through a video compilation of strikingly detailed and complex 3D animations, this study analyses the materiality of plastic and the different ways it can be reused. The video provides the viewer with an overwhelming feeling from the visuals of plastic destruction. Conceptually, this study shares a similar theme to our project: finding an alternative to plastic bags without creating new problems that would affect the environment. However, the approach to this project is very different. Media.Work successfully uses sound, movement, colour, and textures to convey their message and intentions.
Media.Work. (2021) Research / Recycled. [online] Available at: https://www.behance.net/gallery/128345487/Research-Recycled/ [Accessed 25 February 2022].
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